Engineering Handbook
Created by Captain Aidan Rackham on Wed Apr 15th, 2015 @ 1:01pm
If the Fleet's job is to protect and explore the universe, then Engineers are the how and why the rest of the Fleet gets there. They are the monkey wrenches tasked with monitoring and maintaining both starship, the ships on their ship and anything else that crosses their paths. They often do most of the "grunt work" that is involved in keeping a ship or space station up and running from stem to stern.
With so much of modern technology distancing man and machine by data streams, they bridge the gap by bringing tools and materials into play. They patch up, tear down, strip, rework, crawl, dig and replace every blessed inch of a ship on any given day.
General Duties
Explore xenotechnology, metallurgy, etc. with Science
Repairing/rebuilding medical grade technology for use by Sickbay
Coordinate with Operations to keep the ship in working order
Fortify and maintain ship structure both internally and externally
Maintain/replace all hardware for the ship including engines, systems, powerpacks, crew weaponry, etc
General maintenance and monkey-wrenchery
Specializations
Medical (biomedical, genetic, prosthetics, viruology)
Chemical
Electrical (communication, control, network, power, signal processing)
Civil (architectural, geological, maintenance, mining, sanitation)
Systems (communications, computer, damage control, impulse, warp)
Fabrication (material, matter/energy)
Mechanical (aeronautical, astronautical, avionics, mechatronics, micro electro-mechanical [MEMS], orbital, shuttlecraft, starship, structural/environmental)
Research & Development
Xenotechnology
Design Engineer